To have a clear understanding of algorithms as sequences of instructions
To convert simple algorithms to programs
To predict what a simple program will do
To spot and fix (debug) errors in your programs.
I can predict where a programme will finish on the treasure map
I can write down my instructions (algorithm) to show where my treasure is hidden.
I can give instructions to (programme) to find the treasure.
I can fix problems in my algorithm and work out if it will work.
All children should be able to:
1 – Open the Sencolewis.co.uk website
2 - Play "Battleships" in groups of 2 pairs - take turns to give or follow programmes! Use the treasure map and cubes to mark your position.
Most Children should be able to:
Complete 1 - 3
4 - Create own algorithm using coding stickers to mark their hidden treasure
5 - Work in pairs to programme the rover on a Beebot sized treasure map to follow algorithm programmes
Some Children should be able to:
Complete 1 - 5
6 - Debug their algorithm
7 - Share their algorithm and follow algorithms of other people
Beebot
Scratch
algorithm
programme
debug
forwards
backwards
turn 90 degrees left
turn 90 degrees right